Recently I was checking out factions servers and to my surprise I noticed a lot of them are missing essentials plugins for factions servers. Most of them are actually running essentials plugin but that’s not the end of it. Nowadays every faction server should also at least have FactionsBasics plugin that would prevent phasing and
Minecraft game is one particular game that is worldwide famous, A lot of fans available in all the countries; just want to play the game in multiplayer mode. And you play the Minecraft game in a multiplayer mode; you need to learn some basics, which is essential to manage and make the right server for
Minecraft servers are the gaming servers which connect players from all around the world under one roof to play their favorite P.C game. This game can be played in solo as well multiplayer mode. When it comes to cost, then definitely hosting a server is much cheaper than renting the game. The server is specially designed
Here we go… I’ve found myself caught up in this Minecraft resurgence phase, and like many of you – I haven’t played in years and now I’m back! But the thing is: My real love for this game and all my nostalgia is all the way back in 1.2.5 with Tekkit. Even when Tekkit Legends
I finally built a floating island for my house, I used so much cobble smelting and it’s located above a large mountain for now. For it to be finally seen in all its glory, I just want to get rid of the whole mountain. Is it quicker to break it by hand with efficiency III
So I’ve been looking at tutorials and stuff but I can’t find anything that definitively says one way or the other since they all seem to focus on the mechanics of level BEFORE enchanting. Does enchanting something take away full levels of XP or some set number? Like, if I’m at level 35 and my
So on my Minecraft server, I had an idea to have, for example an emerald block, have a 1/500 chance of dropping a rare item (it’s a renamed firework star, whatever). Then I could use this rare item in custom crafting recipes for infused items or custom pickaxes or whatever. I know that in 1.14,
1.14 Support Added Cats, Foxes, and Pandas to Taming XP rewards Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards “Experience” section of experience.yml has been renamed to “Experience_Values” Dodge now gives 800 XP Roll now gives 600 XP Fall now gives 600 XP The first 5/50 levels of skills now